See Jimmy geek out in the video below.
Jimmy Fallon was one big happy gamer geek when Reggie Fils-Aimé, the president and CEO of Nintendo of America, appeared on his late-night talk show--not only to let him test play the upcoming iOS game Super Mario Run, but also to let him have the honor of being the first one to experience playing The Legend of Zelda: Breath of the Wild on the their next-gen console, the Nintendo Switch--in the presence of no less than the legendary creator of Zelda, Donkey Kong, and Mario himself, Shigeru Miyamoto!
See Jimmy geek out in the video below.
If that wasn't enough, Miyamoto-san even joined The Roots in playing the classic overworld theme song of Super Mario Bros.!
The child in me who grew up with Nintendo and Mario is delighted.
A blockbuster announcement from Nintendo just came out: Cloud Strife will join Super Smash Bros. for Nintendo 3DS and WiiU! Nintendo hosted a character poll where gamers could put in a vote for whichever character they would want to appear as the next DLC character in the game.The poll closed in October 3, and from all the fan nominations, the developers ultimately chose the protagonist of Final Fantasy VII, who will now officially join the roster despite debuting on the Sony PlayStation.
This makes Cloud the sixth guest character to appear in the Smash series, following Solid Snake (in Super Smash Bros. Brawl), Sonic the Hedgehog, Rockman, Pac-Man and Ryu. His addition also makes Square Enix the fifth third-party collaborator to join the series after Konami, Capcom, Sega and Bandai Namco.
Check out the opening anime movie of Project X Zone 2: Brave New World!
The opening theme song, "Sekai wa Hitotsu no Butai" (The World is One Stage) is composed by Yuzo Koshiro, with lyrics by Monolith Soft's Souichiro Morizumi, and performed by marina.
The game launched in Japan last Thursday, and has received a 32/40 rating from Famitsu. Developer Koji Ishitani earlier assured that all the content of the localized version will basically be the same with the Japanese release, so players waiting for its worldwide launch on February 16, 2016 (February 19 in some countries) can expect to have the song in its full glory in their own copies. Many were disappointed when the original Project X Zone was released only in Japan in 2012. It's thanks to TEKKEN Project director Katsuhiro Harada's push to have the game localized that non-Japanese-speaking gamers were able to enjoy the game with English subtitles in June 2013. Now, Monolith Soft aims to take this up more than a notch with their sequel, Project X Zone 2: Brave New World, when it gets released overseas in 2016. Not only will PXZ2 be released in Japan, America and Europe; it will also reach the shores of Taiwan, Hong Kong and South Korea. The game keeps the characters' respective Japanese voices intact, but the story can now be understood in the players' language of choice. As I've written in my first-ever PXZ2-related news, the American version will have English, French and Spanish subtitles, while the European release will also include Italian and German subtitles aside from the aforementioned. The Korean release, naturally, will have Korean subtitles, while Taiwan and Hong Kong will get the game in plain Japanese. According to Monolith Soft's Koji Ishitani, these seven languages represented a 350% increase in the workload for localization alone. He also explained that PXZ2 has roughly double the amount of text compared to its predecessor, thereby making it a 700% increase in workload for the localization team. It also called for an increase in the size of the text window, as most translated text tend to be longer than in Japanese. The game also adds subtitle text windows that appear during pre- and post-battle scenes, mid-battle cut-ins and at the shop, for the benefit of players who want to understand what the characters are saying. This option can be toggled on or off, unlike in the original. PXZ also suffered form omissions, as the game's Japanese opening and ending themes--not to mention a lot of in-game soundtracks--were absent in the localized version due to legal constraints. Ishitani reveals that unlike the original, the content of PXZ2's localized versions will be "basically" the same as the original Japanese release, so we're rest assured to hear the game's opening theme song, marina's "Sekai wa Hitotsu no Butai", in its full glory.
And lastly, Japanese Nintendo 3DS owners can now digitally pre-order the game from the Nintendo eShop. When PXZ2 launches next week, those who have pre-ordered the game through eShop can connect online and unlock their copy of the game. The localized versions of PXZ2 will be available on February 16 (America) and February 19 (Europe), 2016. The Australasian release is yet to have a definite date next year. Source: Perfectly Nintendo Bandai Namco has officially revealed the recently leaked characters in the upcoming colossal crossover RPG Project X Zone 2: Brave New World. In addition, they also introduce new villains and non-playable event characters who will appear in the game.
Ingrid (Street Fighter ZERO3 Double Upper) and Ryo Hazuki (Shenmue) join the game as Solo Units along with the returning Estelle (Tales of Vesperia), while Vega/M. Bison (Street Fighter II), Pyron (Vampire/Darkstalkers), Black Hayato (Star Gladiator), Ranmaru (Sakura Wars) and Metal Face (Xenoblade Chronicles) wreak havoc anew with T-elos (Xenosaga) as Rival Units. Also, Ada Wong (Resident Evil 6), Miles Edgeworth/Reiji Mitsurugi (Ace Attorney/Gyakuten Saiban), Tiki (Fire Emblem Awakening), Cardinal Garigliano (Resonance of Fate/End of Eternity) and Tarosuke (Yokai Dochuki) will have their share of the limelight in the game's story. Check out the recently revealed cast's official character artworks, in-game portraits and screenshots after the break. Listen to J-pop artist marina as she sang the opening theme of Project X Zone 2: Brave New World, "Sekai wa Hitotsu no Butai"(The World is One Stage), to close the Bandai Namco Entertainment Special at the Tokyo Game Show. The video also shows glimpses of the intro animation produced by animation studio Graphinica. Segata Sanshiro (Hiroshi Fujioka) also briefly appeared at the end of the video. Yuzo Koshiro composed the opening theme, as well as the ending theme, "Tsukiakari no Curtain Call" (Moonlight's Curtain Call), while Monolith Soft's Souichiro Morizumi provided the songs' lyrics. It is not yet known whether the songs will be featured in the game's Western versions or not.
Earlier in that event, Bandai Namco sneak-previewed the recently announced characters Chrom, Lucina, Fiora and KOS-MOS. Read More to see them in action along with the nostalgic Sega Saturn legend. Project X Zone 2: Brave New World will not be just a crossover between Capcom, Sega and Bandai Namco anymore; it has just been revealed at the Tokyo Game Show that Nintendo will now also be represented by three guest characters in this epic crossover! Chrom and Lucina from Fire Emblem: Awakening join the game as a Pair Unit, as well as Fiora from Xenoblade Chronicles, who pairs up with the returning KOS-MOS from the Xenosaga series. Fire Emblem: Awakening was developed by Intelligent Systems, while Xenoblade was developed by Monolith Soft, the studio responsible for this colossal collaboration that also made Xenosaga.
PXZ2 is due release in Japan on November 12 in Japan, February 16, 2016 in North America and February 19, 2016 in Europe. There is no word yet regarding the release of the Original Game Sound Edition in the West. Endnote: Just when I thought this game is already a must-have as it is, things get even better! It is with great sadness that I report to you that Satoru Iwata, the president and CEO of Nintendo Co., Ltd., passed away yesterday. He was 55. Nintendo published a notice, citing that Iwata-san died due to complications with a growth in his bile duct. The void he left is currently filled by the remaining representative directors and senior managing directors of Nintendo, Genyo Takeda and Mario creator Shigeru Miyamoto. Iwata-san was appointed director of Nintendo in June 2000, then as president and representative director in May 2002. He became the CEO of Nintendo of America in June 2013. He also appeared in the promotional video for Super Smash Bros. 4 alongside Reggie Fils-Aime, president and COO of Nintendo of America, to introduce the amiibo. Rest in peace, Iwata-san. You will be missed.
Following the unfortunate (and on Nintendo's end, frustrating) leakage of the full roster of Super Smash Bros. 4, a new gameplay trailer surfacces online featuring the new character, Shulk from Xenoblade Chronicles. Shulk is equipped with the legendary blade Monado, and has access to five power-ups in-game: jump, speed, shield, buster and smash. He is accompanied by allies Dunban and Riki in his Final Smash move. Shulk's origin game, Xenoblade Chronicles, was developed by Monolith Soft and was originally entitled Monado: Beginning of the World. It was renamed Xenoblade in honor of its game director and the company's co-founder/president, Tetsuya Takahashi, who also directed all prior Xeno games, namely Xenogears and the Xenosaga trilogy. Monolith Soft is the fourth third-party company that will be represented in SSB4, following Sega (Sonic the Hedgehog), Capcom (Rockman/Megaman) and Bandai Namco Games (Pac-Man), which is also the company behind the development of the game. The 3DS version of the game will be released in Japan on September 13, while America and Australia will get it on October 3 and 4, respectively. The WiiU version will come later on the fourth quarter of 2014. Take a look at Shulk in the trailer below. The Pokémon Company collaborates with Bandai Namco Games for the first time to bring us Pokkén Tournament! Take a look at this glorious teaser trailer featuring Lucario against Machamp. As the title suggests, Pokkén Tournament will see various creatures we know as Pokémon battle each other in a battle system popularized by the Tekken fighting game series. The Pokémon Company president Tsunekazu Ishihara, Tekken Project director Katsuhiro Harada and Soulcalibur series programmer-producer Masaaki Hoshino are in charge of overseeing the project. The game will first hit the Japanese arcades in 2015, and it's probably also getting a future WiiU release. I hope it also gets a 3DS version when it does. Meanwhile, we are still yet to hear updates on Tekken x Street Fighter. Source: The Official Pokémon Channel on YouTube, Pokkén Tournament Official Site |
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